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Second life bento mesh head
Second life bento mesh head








  1. Second life bento mesh head skin#
  2. Second life bento mesh head full#

For Signature Body choose default neck and turn off neckfix from Main HUD second tab. However, neck fix coming from a mesh body looks prettier than when it is coming from the head. For TMP body use stylemode HUD-modify-retrofit. Signature, TMP, Slink, Adam, & System body Users:Īll of those bodies will fit 100% but you might need to enable the neck fix of the head for some windlights/graphics settings.

Second life bento mesh head skin#

Must wear Head & body skin appliers from the same skin store same skin tone for best neck color matching. Mesh body can be purchased from other stores not included in heads packs.

second life bento mesh head

TMP and SL system body can work too but they do not have neck-fix, Without a neck-fix you might look like you have 2 skintones with some windlight settings. Make sure your body fat value matches the neck size on the head’s Main HUD also matches the neck size on the body’s HUD. Best fitting mesh bodies are Belleza, Maitreya, Slink as they have a nice alpha neck fix extension. We highly recommend using the rigged eyes included in the head’s pack, those rigged eyes will work with the Eyes HUD that comes included in the CATWA Mesh Eyes/Tears Pack. while shopping for shapes at CATWA store or any other store make sure if that animations was created for custom or a special shape. Keep in mind there are two kinds of animations, one works for all shapes and the other works only for default shape which will move the bones and stick them in there until teleporting, relog, or reset skeleton. Here is a list of bones that are partially or completely affected by sliders that move their position, and therefore may have those slider values overridden by translation animations that also affect position as well: … If you press “Reset Skeleton” it does NOT reset the skeleton for everyone else viewing your avatar. Reset skeleton is something done locally on each viewer. If you used an animation that changes bones position, it will give you a fake shape! Right click your avatar choose reset skeleton to see the correct Custom shape which you are wearing.

Second life bento mesh head full#

16 Full face AO animations, duration 30 seconds for each. 8 talk animations included in the head that works for all shapes. API button on animations HUD, for 3rd party scripters to call the animations, channel: -8386Ĭan call the animations by the names: exp0 exp1 exp2 until exp23 Home button on HUDs will take you to appliers stores list and item info links. There will be many Add-ons released for Bento heads as bento bones gives us an endless possibilities to do so many things such as endless animations, Animations HUD will be an optional add on can be purchased separately will work for Catwa Bento Heads.Ĭopy and paste the following link in local chat, then click it, Join the group & Chat:

second life bento mesh head

You can change facial features using the Shape Sliders. In the following video I talked about some features and showed some animations that comes with the Catya head when purchased:










Second life bento mesh head